But now, I am finally going to buy a new DAW and trying to figure out which one I can get that is going to natively let me work with these files.
I want to shorten my time invested by avoiding using the audio demuxer (sorry TOH2002, it's been fun, but I need to simplify!)
Hey, no hard feelings - glad I could help for some time.
Unfortunately, I don't see a DAW that can do exactly what is needed out of the box. None that I know will let you work directly with multichannel WAV files - you'll need to split them up into individual channels before doing any further work. A number of DAWs will let you open multi-track WAV files directly and then split them up for you, so no problem there. Cubase can automatically split a multichannel wav file into individual channels on dragging them into the arrangement; Reaper has a function to "explode" multichannel files into individual channels. Haven't found the corresponding function yet in Studio One, so can't say if that will work there.
But what they all won't do automatically is:
- concatenate your time-sliced recordings into one long sequence
- combine stereo pairs into stereo tracks
You can work your way around the first one by enabling "snap-to-object" and just dragging the individual snippets of your recording behind each other on the timeline, but it's still a hassle. And you want to be absolutely sure the slices align with single-sample precision.
The second is even more of an issue; depending on the DAW you'll have to jump through a number of hoops to combine two mono tracks to a true stereo track; in all cases, it requires rendering the two mono files to a new stereo WAV file. In Protools, this is a somewhat simple drag-and-drop operation; other DAWs will have you work harder for your stereo files...
So even though I do own a number of DAWs that can import multi-channel wave-files, I still built Audio Demuxer to deal with these two issues. Thats' why I'm not sure if you want to let go of Audio Demuxer just yet...
Cheers,
Torsten